This is a personal project that I have worked on by myself, using Unity 2018.2.16f1
It is a procedurally generated dungeon-crawler, that still has some work left to be put into it, before it is sufficiently suitable to show to a public audience.
I have this video demonstration of the project and a link to the project’s source-code (using Visual Studio and C#):
Source Code Link: Master Dungeon Crawler Source